

Kewber was a project i was working on where i solved the riddle of connecting a low energy bluetooth device
(the cube) to a browser, and via javaScript/typescript read the signals for turns on the cube and reflect the moves on the screen.
And since this is a "speed-cube"-trainer, I also added a timer that starts automatically after the last scramble-move is done and the cube is fully scrambled.
Believe me, there were a lot of checks and double-checks to confirm if the pieces of the cube is in the correct position.
When the cube later is solved, the timer stops and displays your time in a popup, with full time and stage times (Specifically for F2L method - Cross/F2L/OLL/PLL), so the user can see where to practice more.
All in all it was a fun project!


